var objId =1;
var inv;
function displayUl(id,bool)
{
/*objId = id;
var ul = document.getElementById('ul_'+id);
//alert(ul.childNodes.length);
var display = bool ? 'block' : 'none';
ul.style.display = display;
if(bool && (!ul.style.height || parseFloat(ul.style.height) < ul.childNodes.length *15))
{
ul.style.height = '0px';
inv = setInterval(showUL,50);
}else if(!bool)
{
clearInterval(inv);
ul.style.height = '0px';
}
*/
}
function displayUl2(id,bool)
{
/*
clearInterval(inv);
objId = id;
var ul = document.getElementById('ul_'+id);
var display = bool ? 'block' : 'none';
ul.style.display = display;
ul.style.height = 'auto';
if(!bool) ul.style.height ='0px';
*/
}
function showUL()
{
var ul = document.getElementById('ul_'+objId);
//alert(ul.style.height);
ul.style.height = parseFloat(ul.style.height) +15+'px';
if( parseFloat(ul.style.height) > ul.childNodes.length *15)
{
ul.style.height ='auto';
clearInterval(inv);
}
}

function popForm()
{
var win = window.open('form.swf','','width=530,height=820,tooolbar=0,srollable=0,resize=0');
}

// Rijndael parameters --  Valid values are 128, 192, or 256

var keySizeInBits = 128;
var blockSizeInBits = 128;

///////  You shouldn't have to modify anything below this line except for
///////  the function getRandomBytes().
//
// Note: in the following code the two dimensional arrays are indexed as
//       you would probably expect, as array[row][column]. The state arrays
//       are 2d arrays of the form state[4][Nb].


// The number of rounds for the cipher, indexed by [Nk][Nb]
var roundsArray = [ ,,,,[,,,,10,, 12,, 14],, 
                        [,,,,12,, 12,, 14],, 
                        [,,,,14,, 14,, 14] ];

// The number of bytes to shift by in shiftRow, indexed by [Nb][row]
var shiftOffsets = [ ,,,,[,1, 2, 3],,[,1, 2, 3],,[,1, 3, 4] ];

// The round constants used in subkey expansion
var Rcon = [ 
0x01, 0x02, 0x04, 0x08, 0x10, 0x20, 
0x40, 0x80, 0x1b, 0x36, 0x6c, 0xd8, 
0xab, 0x4d, 0x9a, 0x2f, 0x5e, 0xbc, 
0x63, 0xc6, 0x97, 0x35, 0x6a, 0xd4, 
0xb3, 0x7d, 0xfa, 0xef, 0xc5, 0x91 ];

// Precomputed lookup table for the SBox
var SBox = [
 99, 124, 119, 123, 242, 107, 111, 197,  48,   1, 103,  43, 254, 215, 171, 
118, 202, 130, 201, 125, 250,  89,  71, 240, 173, 212, 162, 175, 156, 164, 
114, 192, 183, 253, 147,  38,  54,  63, 247, 204,  52, 165, 229, 241, 113, 
216,  49,  21,   4, 199,  35, 195,  24, 150,   5, 154,   7,  18, 128, 226, 
235,  39, 178, 117,   9, 131,  44,  26,  27, 110,  90, 160,  82,  59, 214, 
179,  41, 227,  47, 132,  83, 209,   0, 237,  32, 252, 177,  91, 106, 203, 
190,  57,  74,  76,  88, 207, 208, 239, 170, 251,  67,  77,  51, 133,  69, 
249,   2, 127,  80,  60, 159, 168,  81, 163,  64, 143, 146, 157,  56, 245, 
188, 182, 218,  33,  16, 255, 243, 210, 205,  12,  19, 236,  95, 151,  68,  
23,  196, 167, 126,  61, 100,  93,  25, 115,  96, 129,  79, 220,  34,  42, 
144, 136,  70, 238, 184,  20, 222,  94,  11, 219, 224,  50,  58,  10,  73,
  6,  36,  92, 194, 211, 172,  98, 145, 149, 228, 121, 231, 200,  55, 109, 
141, 213,  78, 169, 108,  86, 244, 234, 101, 122, 174,   8, 186, 120,  37,  
 46,  28, 166, 180, 198, 232, 221, 116,  31,  75, 189, 139, 138, 112,  62, 
181, 102,  72,   3, 246,  14,  97,  53,  87, 185, 134, 193,  29, 158, 225,
248, 152,  17, 105, 217, 142, 148, 155,  30, 135, 233, 206,  85,  40, 223,
140, 161, 137,  13, 191, 230,  66, 104,  65, 153,  45,  15, 176,  84, 187,  
 22 ];

// Precomputed lookup table for the inverse SBox
var SBoxInverse = [
 82,   9, 106, 213,  48,  54, 165,  56, 191,  64, 163, 158, 129, 243, 215, 
251, 124, 227,  57, 130, 155,  47, 255, 135,  52, 142,  67,  68, 196, 222, 
233, 203,  84, 123, 148,  50, 166, 194,  35,  61, 238,  76, 149,  11,  66, 
250, 195,  78,   8,  46, 161, 102,  40, 217,  36, 178, 118,  91, 162,  73, 
109, 139, 209,  37, 114, 248, 246, 100, 134, 104, 152,  22, 212, 164,  92, 
204,  93, 101, 182, 146, 108, 112,  72,  80, 253, 237, 185, 218,  94,  21,  
 70,  87, 167, 141, 157, 132, 144, 216, 171,   0, 140, 188, 211,  10, 247, 
228,  88,   5, 184, 179,  69,   6, 208,  44,  30, 143, 202,  63,  15,   2, 
193, 175, 189,   3,   1,  19, 138, 107,  58, 145,  17,  65,  79, 103, 220, 
234, 151, 242, 207, 206, 240, 180, 230, 115, 150, 172, 116,  34, 231, 173,
 53, 133, 226, 249,  55, 232,  28, 117, 223, 110,  71, 241,  26, 113,  29, 
 41, 197, 137, 111, 183,  98,  14, 170,  24, 190,  27, 252,  86,  62,  75, 
198, 210, 121,  32, 154, 219, 192, 254, 120, 205,  90, 244,  31, 221, 168,
 51, 136,   7, 199,  49, 177,  18,  16,  89,  39, 128, 236,  95,  96,  81,
127, 169,  25, 181,  74,  13,  45, 229, 122, 159, 147, 201, 156, 239, 160,
224,  59,  77, 174,  42, 245, 176, 200, 235, 187,  60, 131,  83, 153,  97, 
 23,  43,   4, 126, 186, 119, 214,  38, 225, 105,  20,  99,  85,  33,  12,
125 ];

// This method circularly shifts the array left by the number of elements
// given in its parameter. It returns the resulting array and is used for 
// the ShiftRow step. Note that shift() and push() could be used for a more 
// elegant solution, but they require IE5.5+, so I chose to do it manually. 

function cyclicShiftLeft(theArray, positions) {
  var temp = theArray.slice(0, positions);
  theArray = theArray.slice(positions).concat(temp);
  return theArray;
}

// Cipher parameters ... do not change these
var Nk = keySizeInBits / 32;                   
var Nb = blockSizeInBits / 32;
var Nr = roundsArray[Nk][Nb];

// Multiplies the element "poly" of GF(2^8) by x. See the Rijndael spec.

function xtime(poly) {
  poly <<= 1;
  return ((poly & 0x100) ? (poly ^ 0x11B) : (poly));
}

// Multiplies the two elements of GF(2^8) together and returns the result.
// See the Rijndael spec, but should be straightforward: for each power of
// the indeterminant that has a 1 coefficient in x, add y times that power
// to the result. x and y should be bytes representing elements of GF(2^8)

function mult_GF256(x, y) {
  var bit, result = 0;
  
  for (bit = 1; bit < 256; bit *= 2, y = xtime(y)) {
    if (x & bit) 
      result ^= y;
  }
  return result;
}

// Performs the substitution step of the cipher. State is the 2d array of
// state information (see spec) and direction is string indicating whether
// we are performing the forward substitution ("encrypt") or inverse 
// substitution (anything else)

function byteSub(state, direction) {
  var S;
  if (direction == "encrypt")           // Point S to the SBox we're using
    S = SBox;
  else
    S = SBoxInverse;
  for (var i = 0; i < 4; i++)           // Substitute for every byte in state
    for (var j = 0; j < Nb; j++)
       state[i][j] = S[state[i][j]];
}

// Performs the row shifting step of the cipher.

function shiftRow(state, direction) {
  for (var i=1; i<4; i++)               // Row 0 never shifts
    if (direction == "encrypt")
       state[i] = cyclicShiftLeft(state[i], shiftOffsets[Nb][i]);
    else
       state[i] = cyclicShiftLeft(state[i], Nb - shiftOffsets[Nb][i]);

}

// Performs the column mixing step of the cipher. Most of these steps can
// be combined into table lookups on 32bit values (at least for encryption)
// to greatly increase the speed. 

function mixColumn(state, direction) {
  var b = [];                            // Result of matrix multiplications
  for (var j = 0; j < Nb; j++) {         // Go through each column...
    for (var i = 0; i < 4; i++) {        // and for each row in the column...
      if (direction == "encrypt")
        b[i] = mult_GF256(state[i][j], 2) ^          // perform mixing
               mult_GF256(state[(i+1)%4][j], 3) ^ 
               state[(i+2)%4][j] ^ 
               state[(i+3)%4][j];
      else 
        b[i] = mult_GF256(state[i][j], 0xE) ^ 
               mult_GF256(state[(i+1)%4][j], 0xB) ^
               mult_GF256(state[(i+2)%4][j], 0xD) ^
               mult_GF256(state[(i+3)%4][j], 9);
    }
    for (var i = 0; i < 4; i++)          // Place result back into column
      state[i][j] = b[i];
  }
}

// Adds the current round key to the state information. Straightforward.

function addRoundKey(state, roundKey) {
  for (var j = 0; j < Nb; j++) {                 // Step through columns...
    state[0][j] ^= (roundKey[j] & 0xFF);         // and XOR
    state[1][j] ^= ((roundKey[j]>>8) & 0xFF);
    state[2][j] ^= ((roundKey[j]>>16) & 0xFF);
    state[3][j] ^= ((roundKey[j]>>24) & 0xFF);
  }
}

// This function creates the expanded key from the input (128/192/256-bit)
// key. The parameter key is an array of bytes holding the value of the key.
// The returned value is an array whose elements are the 32-bit words that 
// make up the expanded key.

function keyExpansion(key) {
  var expandedKey = new Array();
  var temp;

  // in case the key size or parameters were changed...
  Nk = keySizeInBits / 32;                   
  Nb = blockSizeInBits / 32;
  Nr = roundsArray[Nk][Nb];

  for (var j=0; j < Nk; j++)     // Fill in input key first
    expandedKey[j] = 
      (key[4*j]) | (key[4*j+1]<<8) | (key[4*j+2]<<16) | (key[4*j+3]<<24);

  // Now walk down the rest of the array filling in expanded key bytes as
  // per Rijndael's spec
  for (j = Nk; j < Nb * (Nr + 1); j++) {    // For each word of expanded key
    temp = expandedKey[j - 1];
    if (j % Nk == 0) 
      temp = ( (SBox[(temp>>8) & 0xFF]) |
               (SBox[(temp>>16) & 0xFF]<<8) |
               (SBox[(temp>>24) & 0xFF]<<16) |
               (SBox[temp & 0xFF]<<24) ) ^ Rcon[Math.floor(j / Nk) - 1];
    else if (Nk > 6 && j % Nk == 4)
      temp = (SBox[(temp>>24) & 0xFF]<<24) |
             (SBox[(temp>>16) & 0xFF]<<16) |
             (SBox[(temp>>8) & 0xFF]<<8) |
             (SBox[temp & 0xFF]);
    expandedKey[j] = expandedKey[j-Nk] ^ temp;
  }
  return expandedKey;
}

// Rijndael's round functions... 

function Round(state, roundKey) {
  byteSub(state, "encrypt");
  shiftRow(state, "encrypt");
  mixColumn(state, "encrypt");
  addRoundKey(state, roundKey);
}

function InverseRound(state, roundKey) {
  addRoundKey(state, roundKey);
  mixColumn(state, "decrypt");
  shiftRow(state, "decrypt");
  byteSub(state, "decrypt");
}

function FinalRound(state, roundKey) {
  byteSub(state, "encrypt");
  shiftRow(state, "encrypt");
  addRoundKey(state, roundKey);
}

function InverseFinalRound(state, roundKey){
  addRoundKey(state, roundKey);
  shiftRow(state, "decrypt");
  byteSub(state, "decrypt");  
}

// encrypt is the basic encryption function. It takes parameters
// block, an array of bytes representing a plaintext block, and expandedKey,
// an array of words representing the expanded key previously returned by
// keyExpansion(). The ciphertext block is returned as an array of bytes.

function encrypt(block, expandedKey) {
  var i;  
  if (!block || block.length*8 != blockSizeInBits)
     return; 
  if (!expandedKey)
     return;

  block = packBytes(block);
  addRoundKey(block, expandedKey);
  for (i=1; i<Nr; i++) 
    Round(block, expandedKey.slice(Nb*i, Nb*(i+1)));
  FinalRound(block, expandedKey.slice(Nb*Nr)); 
  return unpackBytes(block);
}

// decrypt is the basic decryption function. It takes parameters
// block, an array of bytes representing a ciphertext block, and expandedKey,
// an array of words representing the expanded key previously returned by
// keyExpansion(). The decrypted block is returned as an array of bytes.

function decrypt(block, expandedKey) {
  var i;
  if (!block || block.length*8 != blockSizeInBits)
     return;
  if (!expandedKey)
     return;

  block = packBytes(block);
  InverseFinalRound(block, expandedKey.slice(Nb*Nr)); 
  for (i = Nr - 1; i>0; i--) 
    InverseRound(block, expandedKey.slice(Nb*i, Nb*(i+1)));
  addRoundKey(block, expandedKey);
  return unpackBytes(block);
}

// This method takes a byte array (byteArray) and converts it to a string by
// applying String.fromCharCode() to each value and concatenating the result.
// The resulting string is returned. Note that this function SKIPS zero bytes
// under the assumption that they are padding added in formatPlaintext().
// Obviously, do not invoke this method on raw data that can contain zero
// bytes. It is really only appropriate for printable ASCII/Latin-1 
// values. Roll your own function for more robust functionality :)

function byteArrayToString(byteArray) {
  var result = "";
  for(var i=0; i<byteArray.length; i++)
    if (byteArray[i] != 0) 
      result += String.fromCharCode(byteArray[i]);
  return result;
}

// This function takes an array of bytes (byteArray) and converts them
// to a hexadecimal string. Array element 0 is found at the beginning of 
// the resulting string, high nibble first. Consecutive elements follow
// similarly, for example [16, 255] --> "10ff". The function returns a 
// string.

function byteArrayToHex(byteArray) {
  var result = "";
  if (!byteArray)
    return;
  for (var i=0; i<byteArray.length; i++)
    result += ((byteArray[i]<16) ? "0" : "") + byteArray[i].toString(16);

  return result;
}

// This function converts a string containing hexadecimal digits to an 
// array of bytes. The resulting byte array is filled in the order the
// values occur in the string, for example "10FF" --> [16, 255]. This
// function returns an array. 

function hexToByteArray(hexString) {
  var byteArray = [];
  if (hexString.length % 2)             // must have even length
    return;
  if (hexString.indexOf("0x") == 0 || hexString.indexOf("0X") == 0)
    hexString = hexString.substring(2);
  for (var i = 0; i<hexString.length; i += 2) 
    byteArray[Math.floor(i/2)] = parseInt(hexString.slice(i, i+2), 16);
  return byteArray;
}

// This function packs an array of bytes into the four row form defined by
// Rijndael. It assumes the length of the array of bytes is divisible by
// four. Bytes are filled in according to the Rijndael spec (starting with
// column 0, row 0 to 3). This function returns a 2d array.

function packBytes(octets) {
  var state = new Array();
  if (!octets || octets.length % 4)
    return;

  state[0] = new Array();  state[1] = new Array(); 
  state[2] = new Array();  state[3] = new Array();
  for (var j=0; j<octets.length; j+= 4) {
     state[0][j/4] = octets[j];
     state[1][j/4] = octets[j+1];
     state[2][j/4] = octets[j+2];
     state[3][j/4] = octets[j+3];
  }
  return state;  
}

// This function unpacks an array of bytes from the four row format preferred
// by Rijndael into a single 1d array of bytes. It assumes the input "packed"
// is a packed array. Bytes are filled in according to the Rijndael spec. 
// This function returns a 1d array of bytes.

function unpackBytes(packed) {
  var result = new Array();
  for (var j=0; j<packed[0].length; j++) {
    result[result.length] = packed[0][j];
    result[result.length] = packed[1][j];
    result[result.length] = packed[2][j];
    result[result.length] = packed[3][j];
  }
  return result;
}

// This function takes a prospective plaintext (string or array of bytes)
// and pads it with zero bytes if its length is not a multiple of the block 
// size. If plaintext is a string, it is converted to an array of bytes
// in the process. The type checking can be made much nicer using the 
// instanceof operator, but this operator is not available until IE5.0 so I 
// chose to use the heuristic below. 

function formatPlaintext(plaintext) {
  var bpb = blockSizeInBits / 8;               // bytes per block
  var i;

  // if primitive string or String instance
  if (typeof plaintext == "string" || plaintext.indexOf) {
    plaintext = plaintext.split("");
    // Unicode issues here (ignoring high byte)
    for (i=0; i<plaintext.length; i++)
      plaintext[i] = plaintext[i].charCodeAt(0) & 0xFF;
  } 

  for (i = bpb - (plaintext.length % bpb); i > 0 && i < bpb; i--) 
    plaintext[plaintext.length] = 0;
  
  return plaintext;
}

// Returns an array containing "howMany" random bytes. YOU SHOULD CHANGE THIS
// TO RETURN HIGHER QUALITY RANDOM BYTES IF YOU ARE USING THIS FOR A "REAL"
// APPLICATION.

function getRandomBytes(howMany) {
  var i;
  var bytes = new Array();
  for (i=0; i<howMany; i++)
    bytes[i] = Math.round(Math.random()*255);
  return bytes;
}

// rijndaelEncrypt(plaintext, key, mode)
// Encrypts the plaintext using the given key and in the given mode. 
// The parameter "plaintext" can either be a string or an array of bytes. 
// The parameter "key" must be an array of key bytes. If you have a hex 
// string representing the key, invoke hexToByteArray() on it to convert it 
// to an array of bytes. The third parameter "mode" is a string indicating
// the encryption mode to use, either "ECB" or "CBC". If the parameter is
// omitted, ECB is assumed.
// 
// An array of bytes representing the cihpertext is returned. To convert 
// this array to hex, invoke byteArrayToHex() on it. If you are using this 
// "for real" it is a good idea to change the function getRandomBytes() to 
// something that returns truly random bits.

function rijndaelEncrypt(plaintext, key, mode) {
  var expandedKey, i, aBlock;
  var bpb = blockSizeInBits / 8;          // bytes per block
  var ct;                                 // ciphertext

  if (!plaintext || !key)
    return;
  if (key.length*8 != keySizeInBits)
    return; 
  if (mode == "CBC")
    ct = getRandomBytes(bpb);             // get IV
  else {
    mode = "ECB";
    ct = new Array();
  }

  // convert plaintext to byte array and pad with zeros if necessary. 
  plaintext = formatPlaintext(plaintext);

  expandedKey = keyExpansion(key);
  
  for (var block=0; block<plaintext.length / bpb; block++) {
    aBlock = plaintext.slice(block*bpb, (block+1)*bpb);
    if (mode == "CBC")
      for (var i=0; i<bpb; i++) 
        aBlock[i] ^= ct[block*bpb + i];
    ct = ct.concat(encrypt(aBlock, expandedKey));
  }

  return ct;
}

// rijndaelDecrypt(ciphertext, key, mode)
// Decrypts the using the given key and mode. The parameter "ciphertext" 
// must be an array of bytes. The parameter "key" must be an array of key 
// bytes. If you have a hex string representing the ciphertext or key, 
// invoke hexToByteArray() on it to convert it to an array of bytes. The
// parameter "mode" is a string, either "CBC" or "ECB".
// 
// An array of bytes representing the plaintext is returned. To convert 
// this array to a hex string, invoke byteArrayToHex() on it. To convert it 
// to a string of characters, you can use byteArrayToString().

function rijndaelDecrypt(ciphertext, key, mode) {
  var expandedKey;
  var bpb = blockSizeInBits / 8;          // bytes per block
  var pt = new Array();                   // plaintext array
  var aBlock;                             // a decrypted block
  var block;                              // current block number

  if (!ciphertext || !key || typeof ciphertext == "string")
    return;
  if (key.length*8 != keySizeInBits)
    return; 
  if (!mode)
    mode = "ECB";                         // assume ECB if mode omitted

  expandedKey = keyExpansion(key);
 
  // work backwards to accomodate CBC mode 
  for (block=(ciphertext.length / bpb)-1; block>0; block--) {
    aBlock = 
     decrypt(ciphertext.slice(block*bpb,(block+1)*bpb), expandedKey);
    if (mode == "CBC") 
      for (var i=0; i<bpb; i++) 
        pt[(block-1)*bpb + i] = aBlock[i] ^ ciphertext[(block-1)*bpb + i];
    else 
      pt = aBlock.concat(pt);
  }

  // do last block if ECB (skips the IV in CBC)
  if (mode == "ECB")
    pt = decrypt(ciphertext.slice(0, bpb), expandedKey).concat(pt);

  return pt;
}

function emailEncrypt(email)
{
var key = formatPlaintext('345f')
var pt = email;
var ct = rijndaelEncrypt(pt, key, "CBC");  
return byteArrayToHex(ct); 
}

function emailDecrypt(email)
{
var key = formatPlaintext('345f')
var pt = hexToByteArray(email);
var ct = rijndaelDecrypt(pt, key, "CBC");  
return byteArrayToString(ct); 
}


function loadXMLDoc(url,donate) 
{

    if (window.XMLHttpRequest) {
        req = new XMLHttpRequest();
    } else if (window.ActiveXObject) {
        req = new ActiveXObject("Microsoft.XMLHTTP");
    }
        if (req) {
            req.onreadystatechange = processReqChange;
            req.open("POST", url, true);
            req.setRequestHeader("Content-Type", "application/x-www-form-urlencoded");  
            req.send('donate='+donate);
        }
};


function processReqChange() 
{
    if (req.readyState == 4) {
        if (req.status == 200) 
        {
	var response  = req.responseXML.documentElement;
	document.getElementById('signature').value = response.getElementsByTagName('signature')[0].firstChild.data;
	document.getElementById('cart').value = response.getElementsByTagName('cart')[0].firstChild.data;
	document.getElementById('gform').submit();
        } else {
            alert("There was a problem retrieving the XML data:\n" + req.statusText);
        }
    }
};

function checkout()
{

var donate = document.getElementById('price');
if(donate && donate.value*1 > 0) {
loadXMLDoc('simple2.php',donate.value);
return true;
}
else {
alert('Please indicate the amount of the donation.');
return false;
}

}

function checkout2()
{
var form = document.getElementById('paypal');
form.submit();
return true;
}